Objects in Java are allocated from a system heap space, much like
malloc'ed storage in C or C++. Unlike C or C++,
however, we needn't manage that memory ourselves. Java takes
care of memory allocation and deallocation for you. Java explicitly
allocates storage for an object when you create it with the
new keyword. More importantly, objects are removed
by garbage collection when they're no longer referenced.
You allocate an object by specifying the new
operator with an object constructor. A constructor
is a special method with the same name as its class and no return type.
It's called when a new class instance is created, which gives the class
an opportunity to set up the object for use. Constructors, like other methods,
can accept arguments and can be overloaded (they are not, however, inherited
like other methods; we'll discuss inheritance later).
class Date {
long time;
Date() {
time = currentTime();
}
Date( String date ) {
time = parseDate( date );
}
...
}
In the above example, the class Date has two
constructors. The first takes no arguments; it's known as the default
constructor. Default constructors play a special role in that, if we
don't define any constructors for a class, an empty default
constructor is supplied for us. The default constructor is what gets
called whenever you create an object by calling its constructor with
no arguments. Here we have implemented the default constructor so that
it sets the instance variable time by calling a
hypothetical method: currentTime(), which resembles
the functionality of the real java.util.Date class.
The second constructor takes a String
argument. Presumably, this String contains a
string representation of the time that can be parsed to set the
time variable.
Given the constructors above, we create a
Date object in the following ways:
Date now = new Date();
Date christmas = new Date("Dec 25, 1997"); In each case, Java chooses the appropriate constructor at compile-time based on the rules for overloaded method selection.
If we later remove all references to an allocated object, it'll be garbage collected, as we'll discuss shortly:
christmas = null; // fair game for the garbage collector
Setting the above reference to null means it's no
longer pointing to the "Dec 25, 1997" object. Unless that
object is referenced by another variable, it's now inaccessible and
can be garbage collected. Actually, setting
christmas to any other value would have the same
results, but using the value null is a clear way to
indicate that christmas no longer has a useful
value.
A few more notes about constructors. Constructors can't be
abstract, synchronized, or
final. Constructors can, however, be declared with
the visibility modifiers public, private, or protected, to control their
accessibility. We'll talk
in detail about visibility modifiers later in the chapter.
A constructor can refer to another constructor in the same class or
the immediate superclass using special forms of the
this and super
references. We'll discuss the first case here, and return to
that of the superclass constructor again after we have talked more
about subclassing and inheritance.
A constructor can invoke another, overloaded constructor in its class using
the reference this() with appropriate arguments
to select the desired constructor. If a constructor calls another
constructor, it must do so as its first statement:
class Car {
String model;
int doors;
Car( String m, int d ) {
model = m;
doors = d;
// other, complicated setup
...
}
Car( String m ) {
this( m, 4 );
}
...
} In the example above, the class Car has two
overloaded constructors. The first, more explicit one, accepts arguments
specifying the car's model and its number of doors and uses them
to set up the object. We have also provided a simpler constructor that
takes just the model as an argument and, in turn, calls the first constructor
with a default value of four doors. The advantage of this approach is that
you can have a single constructor do all the complicated setup work;
other auxiliary constructors simply feed the appropriate arguments to that
constructor.
The important point is the call to
this(), which must appear as the first
statement our second constructor. The syntax is restricted in this way because
there's a need to identify a clear chain of command in the calling of
constructors. At one end of the chain, Java invokes the constructor of
the superclass (if we don't do it explicitly) to ensure that
inherited members are initialized properly before we proceed. There's
also a point in the chain, just after the constructor of the
superclass is invoked, where the initializers of the current
class's instance variables are evaluated. Before that point, we
can't even reference the instance variables of our class. We'll
explain this situation again in complete detail after we have talked
about inheritance.
For now, all you need to know is that you can invoke a second constructor only as the first statement of another constructor. In addition, you can't do anything at that point other than pass along arguments of the current constructor. For example, the following code is illegal and causes a compile-time error:
Car( String m ) {
int doors = determineDoors();
this( m, doors ); // Error--constructor call must be first statement
} The simple model name constructor can't do any additional setup before calling the more explicit constructor. It can't even refer to an instance member for a constant value:
class Car {
...
final int default_doors = 4;
...
Car( String m ) {
this( m, default_doors ); // Error--referencing
// uninitialized variable
}
...
} The instance variable defaultDoors above is not
initialized until a later point in the chain of constructor calls, so the
compiler doesn't let us access it yet. Fortunately, we can solve this
particular problem by making the identifier static
as well:
class Car {
...
static final int DEFAULT_DOORS = 4;
...
Car( String m ) {
this( m, DEFAULT_DOORS ); // Okay now
}
...
} The static members of our class have been initialized
for some time (since the class was first loaded), so it's safe to access them.
It's possible to declare a code block (some statements within curly
braces) directly within the scope of a class.
This code block doesn't belong to any method; instead, it's executed once, at the time the object is constructed, or, in the case of a code
block marked static, at the time the class is loaded.
Nonstatic code blocks can be thought of as an extension of instance variable initialization. They are called at the time the instance variable's initializers are evaluated (after superclass construction), in the order they appear in the Java source:
class MyClass {
Properties myProps = new Properties();
// set up myProps
{
myProps.put("foo", "bar);
myProps.put("boo", "gee);
}
int a = 5;
...You can use static code blocks to initialize static
class members. So the static members of a class can have
complex initialization just like objects:
class ColorWheel {
static Hashtable colors = new Hashtable();
// set up colors
static {
colors.put("Red", Color.red );
colors.put("Green", Color.green );
colors.put("Blue", Color.blue );
...
}
...
} The class ColorWheel provides
a variable colors that maps the names of colors
to Color objects in a
Hashtable.
The first time the class ColorWheel
is referenced and loaded, the static components
of ColorWheel are evaluated, in the order
they appear in the source. In this case, the static
code block simply adds elements to the colors
Hashtable.